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Skill Tree, Special Skills & Gear Updates
Hello everyone đ¤ Itâs been 3 weeks since our last update, feels like it was just last week. Our next update is planned for May 15 . Sounds like a long time⌠but with everything weâre working on, it somehow feels like it wonât be enough đ The Biggest Piece: Skill Tree The Skill Tree is the main focus of this update. Its visible side is mostly in place now. Icons, spells, and many gameplay effects are already integrated. But thereâs still a lot happening behind the scenes. We

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5 days ago2 min read
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New Update â Companion Potions, Combat Improvements & Early Access Armor
Hello everyone, We hope youâve been doing well. đ¤ As we get closer to the March 19 update, we wanted to share a small look at what the team has been working on lately. This build includes a mix of gameplay improvements, boss updates, visual polish, and a small surprise prepared especially for players who joined us during Early Access. Like every update, itâs another step forward for the game. Some changes are big and immediately noticeable, while others quietly improve the o

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Mar 174 min read
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Roadmap Update â Bosses Reborn, New Bases & Whatâs Next
Hello everyone, Today weâre updating our Development Roadmap on Steam and we wanted to give you a proper breakdown of what has changed, whatâs been completed, and what weâre currently focused on. Since the February 13 update, your feedback has been incredibly motivating. Reviews have remained Very Positive , and weâre happy to see many of you enjoying the improved combat experience. Letâs dive in. â
Complete Tutorial The full tutorial experience is now implemented and guides

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Mar 34 min read
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Second Major Update; Combat, Companions & The Lunar Palace
Hello everyone, We hope youâve been doing well. đ¤For us, every new update brings a fresh wave of excitement, and this one is no exception. Even though thereâs still so much more we want to build, the February 13th update is shaping up to be one of our most enjoyable milestones so far. The team has already begun internal testing, and honestly⌠weâve been having a great time with this build. We canât wait for you to jump in and experience it too. Alongside the full patch notes

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Feb 123 min read
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A Bigger Update Is Coming, Now Landing on February 13th
Hello everyone, First of all, we hope 2026 has been treating you well so far. đ¤After our recent polish patch, weâve been fully back in production mode, and we want to share a quick update on whatâs happening next. In our last post, we mentioned that the next major update would focus heavily on combat improvements, animations, and enemy AI . Weâve already started moving in that direction, and the scope has grown into something much more foundational than a quick follow-up pat

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Jan 243 min read
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A Small Update Before Whatâs Next
Hello everyone, First of all we wish you all a wonderful 2026. đ¤ We hope the new year treats you well. After our big Holiday Update, the team took a short two-week slowdown. Not a full stop, more like a moment to breathe, play our own game, take notes, and realign our priorities for what comes next. This Friday, weâll be releasing a small polish update , and we wanted to give you a quick look at what weâve been working on. đ đ ď¸ This Weekâs Polish Update This update focuses

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Jan 82 min read
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Concubine Now Available in 12 More Languages
The world of Concubine just became bigger. With our latest update, Concubine is now playable in 12 more languages, including Arabic, Chinese (Simplified), Finnish, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish and Turkish, making the Palace more welcoming than ever for guardians, assassins and adventurers from around the world. From rewritten item names to refined dialogues, every language version has gone through careful revisions with the help of o

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Dec 18, 20251 min read
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Winter Is Coming, And So Is Our First Major Update
Hello everyone! As the year comes to a close, our entire team is racing toward December 18th  with one shared goal: Delivering an update that truly welcomes  you into the world of Concubine . These past weeks have been intense. What started as a few targeted improvements has grown into our first Major Update . Letâs take you behind the scenes đ đ§ A Brand New Tutorial: Destan & Art of Combat First of all, this update comes with a complete tutorial overhaul . As you step int

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Dec 16, 20252 min read
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A Holiday Surprise: Our First Major Update
Hey everyone! âď¸â¨ What was meant to be a localization & tutorial update has turned into something far more ambitious. As we sifted through scripts, rewritten English content, tested UI flows, and chased untranslated fragments hiding deep in the gameâs foundations, we realized this was not a usual update, it was a rebuild of how our game acts, speaks and welcomes its players. Meanwhile, something festive was approaching: New Year. Rather than spreading our updates over time s

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Dec 5, 20253 min read
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Support Us at IndieDB 2025 Awards!
Warriors of the Palace, As we continue shaping Concubine throughout Early Access, we want to take a moment to thank every single one of you. Your feedback, reviews, reports, and support have been the driving force behind each weekly patch, each improvement, and every new corner of the world we bring to life. Now Concubine is trying to climb stairs on 2025 Indie of the Year Awards and your vote can make a huge difference  for our indie team. If you want to support us: â How to

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Dec 1, 20251 min read
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Whispers of the Byzantion, Festive Gifts, and a World Growing Sharper
Hey everyone! âď¸â¨ This week marks another exciting step forward in our Early Access adventure filled with restless spirits, festive surprises, sweeping improvements and a world thatâs becoming richer and more responsive with every patch. From new battlegrounds stirring beneath ancient stones to long awaited visual and performance upgrades, this update is all about refining the journey while sprinkling in some holiday cheer. Letâs take a quick walk through the highlights! âą A

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Nov 26, 20253 min read
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đNew Adventures, Smoother Battles and a Living World Ahead
Hey everyone! đŤ This week brings another milestone in our Early Access journey, an update packed with new adventures, refined systems, and a touch of beauty across every corner of the palace. While weâre only highlighting four of the biggest changes here, thereâs a lot  more waiting in the full update notes. From performance upgrades to world visual polish, this build is bursting with fresh content and improvements that make every session more rewarding, vibrant, and fun. Le

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Nov 8, 20252 min read
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⨠A Smoother Fight and Brighter Horizons
Hey everyone! đŤ Weâve reached our third weekly sprint  and weâre excited to announce that tomorrow weâll be releasing the next update! While weâre still in our Early Access journey, this week marks a small shift, weâre starting to slow down the pace just a bit to focus on bigger, more meaningful updates . After next weekâs hotfix, weâll move to a 2â3 week cycle  with deeper gameplay, performance and content improvements. But for now, weâve packed this weekâs update with tons

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Oct 30, 20252 min read
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Countdown Started: Last Dev Diary Before Demo & EA
Greetings everyone, Our team has been working hard these past weeks and weâre excited to share the latest progress with you. Concubine...

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Oct 1, 20251 min read
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Echoes from the Cisterns: A New Build Emerges
Time Moves Swiftly How quickly time slips away. It feels as if yesterdayâs missive had only just departed our hands, yet more than two...

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Sep 9, 20252 min read
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Whispers from the Palace â After the Closing of the Test Build
The palace gates have closed for now, yet within its chambers the work continues without rest. Our artisans, loyal testers, and the...

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Aug 26, 20252 min read
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Whispers from the Palace â The Fifth Moon of Testing
Beyond the gilded gates of the Sultanâs palace, word drifts through marble halls and silk-draped chambers. It speaks of a tale still...

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Aug 13, 20253 min read
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Of Blades, Silk and Shadows
We were planning to open the new test build earlier this July. 700 testers have already signed up, and we canât wait to start. But as our...

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Jul 29, 20253 min read
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A Palace Reborn: Lights, Looks, and What Comes Next
Greetings Warriors of Silk and Steel, Our fourth Steam post took a little longer than expected because keeping our promises sometimes...

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Jul 16, 20253 min read
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Velvet, Blades, and Rising Evil
Greetings, Warriors of Seduction! Another two weeks behind the curtains and this time, we dove headfirst into the realms of physics and...

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Jun 17, 20252 min read
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